After several teases the past few days, Super Rare Games have announced today that their latest partnership will be with WeirdBeard to release Tricky Towers: Collector’s Edition physically on the Nintendo Switch.
There will only be 4,000 copies available worldwide and pre-orders will open for the game on Thursday May 28th for a paltry £32.40 (approx $33 USD/36.27€) exclusively through superraregames.com, which I think we can all agree is a bargain, especially because all 6 DLC packs for the game will be included on the cartridge.
In New Horizons you get to move in with a bunch of dumbass animals, and pitch a tent on your very own randomised deserted island (that you pick from a small selection). This excursion is arranged by that Bell-grabbing scumbag, Tom Nook, and a selection of animal folk join you at first. From here it plays out much like other games in the Animal Crossing series.
Let me tell you a story, one which takes us back to the halcyon days of March 2005, an bygone era when we we still allowed to leave our houses. Something that I’ve entirely forgotten how to do in 2020. Having purposely requested a Gamecube for the previous Christmas, I eagerly awaited the release of Resident Evil 4. In fact, I even called my not-so-local Game store on the release day to see that they put aside a copy for me.
Why am I telling you this? Well, I’ve been a fan of the series for a long time and followed it through the highs and lows, and I have been very impressed by the last two years and the subsequent remakes that have arrived of my favourite game of all time Resident Evil 2 and it’s successor 3: Nemesis. But, no matter how great I might think it is (and I REALLY do), I don’t think we need the rumoured Resident Evil 4 remake slated for 2021.
This whole lockdown thing is incredibly fun isn’t it? There’s only so much that can be done within four walls, and needless to say that I’m doing a lot of gaming in the interim. Although, this means that I’ve been continuing the noble pursuit of entirely ignoring my backlog in lieu of buying new games. What the lockdown has done though is mess with most of the plans from my previous update, so I thought a second update was in order.
Imagine that you narrowly survived a living nightmare that was orchestrated to kill not only you but your entire specialised military unit. Then imagine that almost all of your friends that escaped that ordeal have already skipped town to take the fight to the bastards responsible. But, you elected to stay because the city has a particular donut shop you’re a fan or, or whatever equally stupid reason. Oh, and you’re a dumbass.
If you imagined that all correctly, you should now find yourself squarely in a pair of fashionable boots, with a skirt, vest and cute little jumper tied at the waist. Lucky you. This far less functionally-dressed Jill Valentine is the heroine of Resident Evil 3: Nemesis for Playstation, released in 1999, and a game that has seen a recent remake in the style of last year’s popular “The undead chomp on Claire and Leon” simulator – Resident Evil 2.
Before I start here, just a quick warning of potential spoilers for a game that is more than 20 years old. Some of the plot threads might not have been altered with the remake so go and play that nonsense then come back. Okay? Okay.
The story of Granblue Fantasy is quite utterly delightful nonsense. Taking place inside the popular universe of the Granblue franchise, it follows Gran and the other passengers of the Grandcypher – including the scintillating navigator Rackam – as they attempt to investigate the mystery of how the sinister Erste Empire has somehow returned to full power following their prior defeat.
Mario is a video game icon. From bothering an ape almost 40 years ago as the imaginatively named “Jumpman” to travelling around to stop what would have likely been a beautiful wedding, the portly plumber has been an integral part of our lives for a long time. It’s undoubtable that he has range also, appearing across almost every game genre from adventure to sports.
Being a child of the 80s, I grew up with Mario, beginning with the phenomenal Super Mario Bros. on dad’s NES. I didn’t appreciate truly how well it was designed when I was young, but I played the first three main games practically to death. But that’s not what I wanted to focus on here, I wanted to talk about when the series transcended beyond mere games for me –
Super Mario World.
Everybody loves Sonic. There, I said it. The series has suffered a lot in the last ten years or so, but it’s legacy is undeniable. This can be seen pretty strongly in 2014’s Freedom Planet, a game clearly inspired by the ‘Blue Blur’.
Freedom Planet has a predictable but nonetheless charming story, following Lilac, Carol and group of other anthropomorphic characters as they try to save the world from destruction from a powerful force from another world, led by Lord Brevon. Along the way, they meet various other increasingly ridiculous characters from the different warring nations that form the majority of the games setting.
Playing a lot of anime games, you quickly become desensitised to a lot of things that other people might find egregious, with the quirks becoming mundane over time. Then, on the rarest of occasions, you get hit square between the eyes by something so absurdly Japanese that the force practically leaves you with whiplash. You likely already know where I’m going with this.
The eagle-eyed among you, or whatever the listening version of that might be, will have likely noticed that things have started changing around here. For one, my upload schedule to this very site has become somewhat regular in comparison to a large portion of last year. On top of this, you have likely noticed that the visual design has changed too. Allow me to explain.