I am bad at rhythm action games, however, I will happily gorge myself on any one I come across simply because I find them so fun. From playing Dance Dance Revolution in the arcades to tapping away with Theatrhythm: Final Fantasy, I genuinely adore the genre. So, when I heard that the legendary Taiko No Tatsujin series was coming to Switch, I simply had to play it, even if I was going to be terrible at it.
A couple of weeks ago, during the Pokémon Presents broadcast, we were shown the timely return of Pokémon Snap for us to flaunt our amateur photography skills prompting much fanfare. But, I was much more intrigued by another little project, a little app designed to help children brush their teeth properly and continued proof that any random word can follow the word “Pokémon”.
Last night we were privileged to witness Sony’s interpretation of the “Future of Gaming”. Whether or not this is actually the case, it can’t be denied that this is an unbelievably pretentious title of a video. We saw the console in all its half sexy / half router glory, but the games will make or break any console reveal and Sony definitely didn’t skimp in that department.
In fact, there were a lot of games ranging across different franchises and genres, some deeper looks at previous reveals, and some brand new showings to sweeten the deal. All of this coming together to create something that was very difficult to whittle down. But I did, because if there’s one thing I love, it’s torturing myself to create utterly arbitrary lists for no reason.
Kena: Bridge of Spirits
Kicking off my list with a new IP, Kena wowed me within a few moments with its almost Pixar aesthetic. It looks to be an action RPG along the veins of countless games in that genre but I had almost instant thoughts of Beyond Good and Evil, especially with the combat. Furthermore, THOSE FLUFFY BLACK THINGS I WANT A MILLION OF THEM. Plushies, now please.
Resident Evil VIII: Village
I’ve been a fan of the series for years, so of course I was going to love Resident Evil VIII, or Village, or VIIIage, or however they fucking want it written. It’s seemingly continuing the terrifying first person perspective of VII, but with added werewolves and a grizzly daddy Chris Redfield. I’m really intrigued by the implications of someone’s story ending too, so bring on VIII.
Horizon: Forbidden West
Aloy’s first adventure made my Games of the Year list back in 2017, and given how much I loved that game and the main character, I’m entirely up for another battle against robot dinosaurs with her. That’s not discounting the fact either that Forbidden West looks utterly breathtaking already, putting the already beautiful Zero Dawn to shame with frankly astounding ease.
You play (presumably) as a fucking adorable cat with a little backpack on, do I really need to say more? Just in case I do, there’s not really much more to say about this from the trailer. There’s some fairly cute robots and a somewhat bleak atmosphere throughout, but no sign of what type of game this is will actually be to play. Also, I will play anything Anna Purna put out.
Of course this would be on here! Anyone who was watching the livestream, or catches the live reaction video, would have heard how excited I got about this the moment it clicked what I was watching. I could not be more excited to dive back into Boletaria, only this time (hopefully) with more people playing online! It’s going to frustrate the fuck out of me, and I cannot wait.
Honourable Mention – Goodbye: Volcano High
Picking one honourable mention was tough, considering the calibre of the titles shown, but I went with the dragon high school drama because why not? It got really strong vibes of both Night in the Woods and Life Is Strange from this and if it comes close to either of those it is already a title I want to play. Plus the awkward anime artstyle is something I find really endearing.
That’s my picks from the “Future of Gaming” event, but honestly there were a lot more games that just missed out on making the list like Shinji Mikami’s Ghostwire Tokyo and Ratchet & Clank: Rift Apart. But what did you think? Did you like the design of the console? What games were your personal picks? Shout them at me on Twitter if you must, and catch you soon.
After several teases the past few days, Super Rare Games have announced today that their latest partnership will be with WeirdBeard to release Tricky Towers: Collector’s Edition physically on the Nintendo Switch.
There will only be 4,000 copies available worldwide and pre-orders will open for the game on Thursday May 28th for a paltry £32.40 (approx $33 USD/36.27€) exclusively through superraregames.com, which I think we can all agree is a bargain, especially because all 6 DLC packs for the game will be included on the cartridge.
In New Horizons you get to move in with a bunch of dumbass animals, and pitch a tent on your very own randomised deserted island (that you pick from a small selection). This excursion is arranged by that Bell-grabbing scumbag, Tom Nook, and a selection of animal folk join you at first. From here it plays out much like other games in the Animal Crossing series.
Let me tell you a story, one which takes us back to the halcyon days of March 2005, an bygone era when we we still allowed to leave our houses. Something that I’ve entirely forgotten how to do in 2020. Having purposely requested a Gamecube for the previous Christmas, I eagerly awaited the release of Resident Evil 4. In fact, I even called my not-so-local Game store on the release day to see that they put aside a copy for me.
Why am I telling you this? Well, I’ve been a fan of the series for a long time and followed it through the highs and lows, and I have been very impressed by the last two years and the subsequent remakes that have arrived of my favourite game of all time Resident Evil 2 and it’s successor 3: Nemesis. But, no matter how great I might think it is (and I REALLY do), I don’t think we need the rumoured Resident Evil 4 remake slated for 2021.
This whole lockdown thing is incredibly fun isn’t it? There’s only so much that can be done within four walls, and needless to say that I’m doing a lot of gaming in the interim. Although, this means that I’ve been continuing the noble pursuit of entirely ignoring my backlog in lieu of buying new games. What the lockdown has done though is mess with most of the plans from my previous update, so I thought a second update was in order.
Imagine that you narrowly survived a living nightmare that was orchestrated to kill not only you but your entire specialised military unit. Then imagine that almost all of your friends that escaped that ordeal have already skipped town to take the fight to the bastards responsible. But, you elected to stay because the city has a particular donut shop you’re a fan or, or whatever equally stupid reason. Oh, and you’re a dumbass.
If you imagined that all correctly, you should now find yourself squarely in a pair of fashionable boots, with a skirt, vest and cute little jumper tied at the waist. Lucky you. This far less functionally-dressed Jill Valentine is the heroine of Resident Evil 3: Nemesis for Playstation, released in 1999, and a game that has seen a recent remake in the style of last year’s popular “The undead chomp on Claire and Leon” simulator – Resident Evil 2.
Before I start here, just a quick warning of potential spoilers for a game that is more than 20 years old. Some of the plot threads might not have been altered with the remake so go and play that nonsense then come back. Okay? Okay.
The story of Granblue Fantasy is quite utterly delightful nonsense. Taking place inside the popular universe of the Granblue franchise, it follows Gran and the other passengers of the Grandcypher – including the scintillating navigator Rackam – as they attempt to investigate the mystery of how the sinister Erste Empire has somehow returned to full power following their prior defeat.
Mario is a video game icon. From bothering an ape almost 40 years ago as the imaginatively named “Jumpman” to travelling around to stop what would have likely been a beautiful wedding, the portly plumber has been an integral part of our lives for a long time. It’s undoubtable that he has range also, appearing across almost every game genre from adventure to sports.
Being a child of the 80s, I grew up with Mario, beginning with the phenomenal Super Mario Bros. on dad’s NES. I didn’t appreciate truly how well it was designed when I was young, but I played the first three main games practically to death. But that’s not what I wanted to focus on here, I wanted to talk about when the series transcended beyond mere games for me –
Super Mario World.