The eagle-eyed among you, or whatever the listening version of that might be, will have likely noticed that things have started changing around here. For one, my upload schedule to this very site has become somewhat regular in comparison to a large portion of last year. On top of this, you have likely noticed that the visual design has changed too. Allow me to explain.
The decade of 2010-2019 is finally over, and we head into the ‘20s with some of the defining years of modern gaming behind us. Some of the games that have blessed (or cursed) us in the last ten years will likely be remembered as some of the best games of all time, with many of the games released in earlier years seeing various fantastic sequels in the decade too.
But, which are the best? I’ve argued with myself a lot over the most appropriate way of doing this list and I eventually landed on this, my year-by-year best game from 2010 all the way up to 2019. I’ll put a couple of honourable mentions in each year, but there can be only one actual. Ready? I’m not.
I was there at the beginning. I got my copy of Pokémon Blue back in 1999 and, as I didn’t have a GameBoy yet, my friend let me borrow his Super GameBoy peripheral for the SNES so I could play this new game that everyone was so excited about. I have a lot of love for these early days of the series. So, after a lot of agonising, I wanted to talk about my ten favourite Kanto Pokémon.
I know, I know, I’m later than everyone else doing this, but a lot posted theirs before the year ended so I win. Ahem, anyway, 2019 was a pretty good year for games, wasn’t it? The Switch continued its march for dominance, Capcom made a triumphant return to form, and the first proper whispers of the next generation of consoles began to surface. Oh, and Google released their Stadia thing with all the gusto of a wet fart.
But, that’s not what we’re here for, especially not the Stadia thing; we’re here to celebrate the games of 2019 in all their glory. So here it is – my picks for Games of the Year 2019!
You’ve had my snarky quasi-reviews of the conferences, and heard what I thought of the shows overall, but what about my favourite bits without my ingrained sense of pessimism pissing over everything good and right with the world? Well, I’ve got you covered with this little list of my Top 10 Moments from E3 2019 (in no particular order, of course)!
The “look at what shit we have” portion of E3 2019 has been passed, and we’re left both empty and satisfied by the proceedings – much like the after affects of going to a Chinese all-you-can-eat restaurant. But, how were the showings themselves? It’s time for my rating (read: berating) of the E3 2019 Conferences!
E3, otherwise known as Gamer Christmas™, is upon us again along with all the hype, leaks, and cringeworthy conferences. So, I’ve been thinking about what I would want to come out of the showings this year, discounting EA because who really gives a flying fuck about them? Although seriously, I’m feeling Star Wars Jedi: Fallen Order, don’t you dare fuck this EA.
As such, I just wanted to quickly go over what I wanted from the showings of Microsoft, Bethesda, Ubisoft, Square Enix, Devolver Digital, and Nintendo. I won’t keep you too long, just a couple of things for each, along with their show times in UK time for your convenience.
Certain games really do endear themselves to you and never let you go. For me, one of those games was the phenomenal Parasite Eve and it’s sequel. So, with constant leaks and news about trademark renewals for iconic franchises, like that Square-Enix one for Parasite Eve, I got a little too excited by the prospect of another game in the series or a remaster/remake of the originals.
With the release this year of the Resident Evil 2 Remake, I’ve found myself feeling really nostalgic for Resident Evil as a franchise, the iconic survival horror game series that’s been challenging and frightening gamers for more than 20 years. One thing that the series isn’t given enough credit for though is the sheer amount of prime husbandos throughout. So, consider this my attempt to rectify this gross mistake.
There aren’t many games that I would mess with my week’s schedule to play, but fighting games will usually do it, especially if it’s this game and it comes with a DEAD OR ALIVE 6 interview with director, Yohei Shimbori.
Walking into the interview area I’m confronted by series director Shimbori dressed as Bayman with a scar so convincing I could have sworn that it just happened to be a coincidence. After showing me through the menus and running through some combo challenges, I got to ask him some questions about the upcoming title and its development.