Review | Bayonetta 2

This review was originally posted on Nintendo Scene on Thursday 15th February.

After the arguable sleeper success of the first Bayonetta game, especially from a large group of players, it all seemed like a sequel was inevitably on the cards. However, we wouldn’t see our favourite Umbra Witch for a few years afterwards and the means of her return would surprise all of us. After striking a deal with Nintendo to essentially bring the project out of initial concept stages, Platinum Games brought Bayonetta 2 exclusively to the Wii U in 2014. Now, we all know the fate of the Wii U, so a lot of people were pleased to hear that both games were being brought to Switch to give them another chance. You’ve seen my thoughts on the first game, but how is the sequel and how does it run on Switch? Continue reading “Review | Bayonetta 2”

Review | Bayonetta

This review was originally posted on Nintendo Scene on 14th February.

The Switch has become somewhat of a goldmine for ports since its launch, and with good reason. The portability of the console has allowed for several games for be given the fresh lease on life they deserve. This includes several unexpected surprises, one of which is Bayonetta. Originally released in the UK in 2010 on the X-Box 360 and Playstation 3, and made by some pretty recognisable names (Hideki Kamiya for one), the adventures of Bayonetta were quietly popular and were later brought to the Wii U in its most definitive outing. That being said, how is the Switch port of Bayonetta? Continue reading “Review | Bayonetta”

Review | Dragon Quest Builders

This article was originally posted on Nintendo Scene on 8th February 2018.

It likely surprises no one at this point when it comes to me getting excited about new JRPGs coming out, especially if they are coming to Switch and I can play them whenever and wherever I would like to do so. This being said, I’m not normally a fan of building or sim games such as Stardew Valley or Minecraft as I find them a little overwhelming and ultimately dull. However, I could not ignore Square-Enix when they announced that they were bringing Dragon Quest Builders, their mash-up of building games and their popular Dragon Quest series, to the Switch. I wanted, at least to have a play around in their blocky reinterpretation of the traditional Dragon Quest formula. One question though, how is the game? Continue reading “Review | Dragon Quest Builders”

Review | Phantom Breaker Battlegrounds Overdrive

This review originally posted on Nintendo Scene on 27th January.

Have you ever wanted to fight your way through a series of generic Japanese tropes, while playing as slightly over-designed anime girls in a retro-style rendition of Japan? Well, do I have a treat for you. There’s a little game on the Switch eShop that fulfils that little dream called Phantom Breaker Battlegrounds Overdrive. The question is, before we get lost in dreams of waifus in lolita clothing, how actually is the game? Continue reading “Review | Phantom Breaker Battlegrounds Overdrive”

RTG | Games of the Year 2017

So here we are at the end of 2017 and this has been undoubtedly an incredible (and occasionally dodgy) year for gaming. We have seen the indisputable return of Nintendo as a world power, the rise of the loot box with the fall of EA (again), and the spark of genius that was the first double-A game release. Needless to say, this has been a journey of a year. But, what would I consider to be my favourites out of the many releases we have seen?

A little clean up before I start this list off. Firstly, this will be a ranking of my Top Five in ascending order with the game at the bottom of the list being, essentially, my ultimate Game of 2017. Secondly, please remember that this is my personal list and therefore if you have your own thoughts please let me know in the comments or on Twitter, but as it is my list it cannot be (and is not) “wrong” by any definition of the word. Here we go … Continue reading “RTG | Games of the Year 2017”

Review | The Sexy Brutale

This review was originally posted on Nintendo Scene.

2017 is rapidly reaching its end, and right up to the last moment the Switch has been treated to constant solid gameplay experiences and one of the most phenomenal launch years in gaming history. I’ve covered some of the biggest and best games of the year (making any kind of Top 5 ludicrously difficult), and also some of the best and brightest new studios offering their indie titles too. As my penultimate review of 2017, I’ve been graciously given a review code of The Sexy Brutale by Tequila Works and Cavalier Game Studios. This all being said, how is the game? Continue reading “Review | The Sexy Brutale”

Review | Xenoblade Chronicles 2

It’s absolutely no secret that I am a huge fan of JRPGs. When the original Xenoblade Chronicles released on Wii, and later on 3DS, I billed it as my favourite games of those years on their prospective consoles. The beautiful worlds, fantastic characters, and wonderful combat system sold me from almost the moment I started playing. So, when a second Chronicles game was announced for Switch I thought that my Christmas had come early. Little did I know that it most definitely had come early, with Xenoblade Chronicles 2 billed for December this year. However, now that I’ve had a significant amount of time with the game, how does it fare both as a game and versus the legacy the previous title laid out for it? Continue reading “Review | Xenoblade Chronicles 2”