It feels like all I played last year were crossover titles, of varying levels of success and narrative insanity. No matter how many absurd narratives I played though, I was still really excited for Nicalis’ Blade Strangers, if only because Gunvolt and Shovel Knight were on the roster. However, how did the accessible fighting game shape up on release?
As I’ve been covering fairly extensively in recent times, PQube is bringing the upcoming cross-over anime fighting game, BlazBlue: Cross Tag Battle to Europe. As previously discussed the game will release with a base roster of twenty fighters, with a further twenty releasing as DLC packs of three (excluding the second two RWBY characters, whom will release separately). This past Thursday, on the Arc System Works “ArcNama” stream, they revealed DLC character pack #3 for the game.
This article was originally posted on Nintendo Scene on 10th April 2018.
As I’ve reported previously, the wonderful guys at PQube are publishing the upcoming anime fighting crossover game, BlazBlue Cross Tag Battle in Europe. In case it hasn’t come across before now, my excitement about this project has only escalated since the announcement of it last year, and I had the huge privilege of playing it at Sakura Fight Festa last weekend. Before I talk about it, it should be stressed that this was the Playstation 4 English language build that’s recently surfaced so not all of what I’m about to say might translate into the final version of the game, or what changes will be applied to the Switch version. This being said, and although I only played a few games, I’ve got a decent idea of how the game works and plays, so how is it?
My second tournament set of the year and a bit of a gap since my last one in January; this time taking on NGI Events anime fighting tournament, Sakura Fight Festa. I entered both BlazBlue: Centralfiction 2.0 and Under Night In-Birth EXE:Late[st], the latter of which I switched mains on only a few days ago, but I’m much more comfortable with Gordeau and his abilities than I was with Carmine so it was a logical switch. Right, but let’s get down to this already.
This article was originally posted on Nintendo Scene on 31st March 2018.
PQube are bringing the upcoming multi-franchise crossover, BlazBlue: Cross Tag Battle to Europe in the summer for Nintendo Switch, as well as for the Sony PlayStation 4. As the summer is fast approaching, both PQube and the developer of the game, Arc System Works, are going into overdrive with their steady reveals of information about the game. Yesterday, Arc System Works uploaded a new overview trailer for the game to their YouTube channel. I have posted it directly below, and will discuss what information I have gleaned from the (entirely Japanese) trailer.
This article was originally posted on Nintendo Scene on 16th March 2018.
I’ve been waiting and watching this project develop over the last couple of months and I’ve been hoping for a confirmation that it was coming to the EU region so I could realistically cover it here. As of yesterday, PQube have announced that they will be bringing Arc System Work’s next anime fighting game, BlazBlue Cross Tag Battle to Europe this Summer.
This review originally posted on Nintendo Scene on 27th January.
Have you ever wanted to fight your way through a series of generic Japanese tropes, while playing as slightly over-designed anime girls in a retro-style rendition of Japan? Well, do I have a treat for you. There’s a little game on the Switch eShop that fulfils that little dream called Phantom Breaker Battlegrounds Overdrive. The question is, before we get lost in dreams of waifus in lolita clothing, how actually is the game?