This review was originally posted on Rice Digital on June 7th, 2018.
Street Fighter has been around for more that thirty years, let that sink in for a moment and let it make you feel really old. Starting in 1987, there have been a tremendous amount of games and spin-offs since the original arcade game. Capcom recently released, by means of a celebration, the Street Fighter 30th Anniversary Collection, a twelve game anthology of key titles from the series history in ‘arcade perfect’ forms with added online functionality. After fighting through the collection in a strange kind of fighting rite of passage, does the collection match the legacy? Continue reading “Review | Street Fighter 30th Anniversary Collection (PS4)”
As I’ve been covering fairly extensively in recent times, PQube is bringing the upcoming cross-over anime fighting game, BlazBlue: Cross Tag Battle to Europe. As previously discussed the game will release with a base roster of twenty fighters, with a further twenty releasing as DLC packs of three (excluding the second two RWBY characters, whom will release separately). This past Thursday, on the Arc System Works “ArcNama” stream, they revealed DLC character pack #3 for the game. Continue reading “News | ArcNama Stream Reveals Character Pack #3, Yang Gameplay, and Japanese Open Beta”
This article was originally posted on Nintendo Scene on 10th April 2018.
As I’ve reported previously, the wonderful guys at PQube are publishing the upcoming anime fighting crossover game, BlazBlue Cross Tag Battle in Europe. In case it hasn’t come across before now, my excitement about this project has only escalated since the announcement of it last year, and I had the huge privilege of playing it at Sakura Fight Festa last weekend. Before I talk about it, it should be stressed that this was the Playstation 4 English language build that’s recently surfaced so not all of what I’m about to say might translate into the final version of the game, or what changes will be applied to the Switch version. This being said, and although I only played a few games, I’ve got a decent idea of how the game works and plays, so how is it? Continue reading “Preview | Hands-On With BlazBlue: Cross Tag Battle”
My second tournament set of the year and a bit of a gap since my last one in January; this time taking on NGI Events anime fighting tournament, Sakura Fight Festa. I entered both BlazBlue: Centralfiction 2.0 and Under Night In-Birth EXE:Late[st], the latter of which I switched mains on only a few days ago, but I’m much more comfortable with Gordeau and his abilities than I was with Carmine so it was a logical switch. Right, but let’s get down to this already. Continue reading “Tournament Update | Sakura Fight Festa [07/04/18]”
This article was originally posted on Nintendo Scene on 31st March 2018.
PQube are bringing the upcoming multi-franchise crossover, BlazBlue: Cross Tag Battle to Europe in the summer for Nintendo Switch, as well as for the Sony PlayStation 4. As the summer is fast approaching, both PQube and the developer of the game, Arc System Works, are going into overdrive with their steady reveals of information about the game. Yesterday, Arc System Works uploaded a new overview trailer for the game to their YouTube channel. I have posted it directly below, and will discuss what information I have gleaned from the (entirely Japanese) trailer. Continue reading “News | Arc System Works Release New BlazBlue Cross Tag Battle Overview Trailer!!”
This article was originally posted on Nintendo Scene on 16th March 2018.
I’ve been waiting and watching this project develop over the last couple of months and I’ve been hoping for a confirmation that it was coming to the EU region so I could realistically cover it here. As of yesterday, PQube have announced that they will be bringing Arc System Work’s next anime fighting game, BlazBlue Cross Tag Battle to Europe this Summer. Continue reading “News | Aegis, Carmine And Jubei Coming To BlazBlue Cross Tag Battle + More Info”
For those that don’t play it, Brawlhalla is a free-to-play fighting game on Steam and Playstation 4 that borrows more than a little from Super Smash Bros. Developed by Blue Mammoth Games, who recently announced that they were joining Ubisoft, the game has seen countless refinements and additions since its initial launch every Wednesday. Continue reading “News | Isaiah The Specialist Comes To Brawlhalla!”