This article was originally posted on Rice Digital on November 9th 2018.
Ever since my previous (and mostly correct, but more on that at a later date) article about Super Smash Bros. Ultimate, I’ve been wondering about whether there would be DLC despite the tremendous base roster. This was answered last week with Masahiro Sakurai himself confirming during the Smash Bros. Direct that there would be five future characters added to the game as downloadable content. Continue reading “Six Completely Serious Picks For The Super Smash Bros. Ultimate DLC”
E3 is a lot like Christmas. You rarely get what you asked for, it’s full of awful dad jokes, sports are always there for some reason, and it’s not really happening until somebody cries. E3 2018 has had the full monty; from the awful jokes of the Bethesda conference, to people crying over a kiss in the trailer for The Last Of Us – Part II. I watched, for better or worse, the whole thing and thought I’d compile my Top 5 things from the whole set of conferences (even though mine are all games).
Continue reading “Feature | Best Moments Of E3 2018”
This review was originally posted on Nintendo Scene on 18th October 2017.
I was a huge fan of Hyrule Warriors; the unusual match-up of the Warriors formula with the Zelda aesthetic and characters worked tremendously well, especially in terms of the sheer amount of content the game provided and how the Zelda mechanics altered the tried and tested Warriors franchise in interesting ways. When Nintendo announced yet another Warriors crossover, but this time with Fire Emblem, a franchise that I personally prefer over the Zelda franchise. The more information that came out about Fire Emblem Warriors, the better it looked, and the hype levels were very high. So, now that I have had a substantial amount of time with it, how is the game? Continue reading “Review | Fire Emblem Warriors”