Being a huge fan for many years of JRPGs, I must admit that the Atelier series had passed me by simply because it was a little too anime for past me. Now that I’m older and more partial to big-eyed anime girls, the recent release of Atelier Totori: The Adventurer of Arland DX for Nintendo Switch felt like a great time to jump in.
This review was originally posted on Rice Digital on September 3rd 2018.
I love the Dragon Quest series, and have done for years, and so it is with great joy that I beheld the announcement of Dragon Quest XI: Echoes of an Elusive Age, especially after the western absence of the MMORPG Dragon Quest X. But, after such a considerable wait for the West since 2010’s Dragon Quest IX: Sentinels of the Starry Skies, how is the game and series faring?
This review was originally posted on Rice Digital on December 31st 2018.
I have a soft spot for JRPGs, especially when they are trying to do something different with the genre. So, when I saw the large-scale battles and heavy fantasy anime aesthetic in The Last Remnant: Remastered, I was intrigued about how these would work and even more intrigued that I had no idea this game existed until the remaster was announced.
This article was originally posted on Nintendo Scene on 8th February 2018.
It likely surprises no one at this point when it comes to me getting excited about new JRPGs coming out, especially if they are coming to Switch and I can play them whenever and wherever I would like to do so. This being said, I’m not normally a fan of building or sim games such as Stardew Valley or Minecraft as I find them a little overwhelming and ultimately dull. However, I could not ignore Square-Enix when they announced that they were bringing Dragon Quest Builders, their mash-up of building games and their popular Dragon Quest series, to the Switch. I wanted, at least to have a play around in their blocky reinterpretation of the traditional Dragon Quest formula. One question though, how is the game?
It’s absolutely no secret that I am a huge fan of JRPGs. When the original Xenoblade Chronicles released on Wii, and later on 3DS, I billed it as my favourite games of those years on their prospective consoles. The beautiful worlds, fantastic characters, and wonderful combat system sold me from almost the moment I started playing. So, when a second Chronicles game was announced for Switch I thought that my Christmas had come early. Little did I know that it most definitely had come early, with Xenoblade Chronicles 2 billed for December this year. However, now that I’ve had a significant amount of time with the game, how does it fare both as a game and versus the legacy the previous title laid out for it?
This review was originally posted on Nintendo Scene on 2nd February 2016.
We’re one month in to 2016, and what I’m dubbing JRPG Fever has already gripped the Nintendo 3DS. We’ve already had Final Fantasy Explorers (review will be posted soon), and there are plenty more on the horizon like Project X Zone 2 and Bravely Second: End Layer. So, how does the latest dungeon crawler from Atlus fare amongst the big dogs from Square-Enix and Monolith Soft?
This review was originally posted on Nintendo Scene on 17th March 2016.
We’re now in March and Nintendo’s Year of the JRPG keeps on rolling through, next up … Bravely Second: End Layer, a game that I wanted to take a little more time with before I posted a review; so, 20-odd hours in, here are my thoughts on it. Evidently, and with good reason, the first game (Bravely Default, which I reviewed right here) was popular enough to warrant a sequel and given that Bravely Default was heralded by many as the return of the classic JRPG, it comes with very little surprise. So, time dust off those weapons, pick up your asterisks and get back to Luxendarc.
This review was originally posted on Nintendo Scene on 19th February 2016.
In my first review of the year, I exclaimed that 2016 was the Year of the JRPG and I was not wrong. They’re actually coming faster than I can review them, but I’m making sure that the biggest titles will be spoken about and have the attention they deserve. So, next up for critique is the ultimate mash up title; Project X Zone 2 on Nintendo 3DS. When I say mash up title, there is a tremendous amount crammed into this game with franchises from Bandai Namco, Sega and Capcom all making an appearance. So with franchises like Tekken, Tales of, .HACK and many others you would expect the plot to be a bit of a mess, right? However, the writing of Project X Zone 2, much alike its predecessor, is remarkably clever and utterly insane.
Anyone who knows me will know that I am rather a large fan of the JRPG genre, in fact, I normally will drop pretty much any other game I happen to be playing to pick one up. Furthermore, in that genre, I consider Bravely Default to be one of the best. So when I found out that some of the guys behind Bravely were making a new JRPG, I was all for it. Enter, Octopath Traveler.
This review was originally posted on Nintendo Scene on 4th February 2017.
First review of 2017, and what a surprise, it’s another JRPG. After the incredible remaster of Dragon Quest VII on 3DS, which you can find my (overwhelmingly positive) review of here, now I have have the joy of playing Dragon Quest VIII: Journey of the Cursed King. Originally released on the PlayStation 2 in 2004, Dragon Quest VIII is arguably considered to be one of the best in the franchise and now theme is playable on the move.