This review was originally posted on Nintendo Scene on Thursday 15th February.
After the arguable sleeper success of the first Bayonetta game, especially from a large group of players, it all seemed like a sequel was inevitably on the cards. However, we wouldn’t see our favourite Umbra Witch for a few years afterwards and the means of her return would surprise all of us. After striking a deal with Nintendo to essentially bring the project out of initial concept stages, Platinum Games brought Bayonetta 2 exclusively to the Wii U in 2014. Now, we all know the fate of the Wii U, so a lot of people were pleased to hear that both games were being brought to Switch to give them another chance. You’ve seen my thoughts on the first game, but how is the sequel and how does it run on Switch?
This review was originally posted on Nintendo Scene.
2017 is rapidly reaching its end, and right up to the last moment the Switch has been treated to constant solid gameplay experiences and one of the most phenomenal launch years in gaming history. I’ve covered some of the biggest and best games of the year (making any kind of Top 5 ludicrously difficult), and also some of the best and brightest new studios offering their indie titles too. As my penultimate review of 2017, I’ve been graciously given a review code of The Sexy Brutale by Tequila Works and Cavalier Game Studios. This all being said, how is the game?
This review was originally posted on Nintendo Scene on 22nd November 2017.
Following from the successful launch of DOOM on Switch, it stands to reason that Bethesda would continue the ball rolling with bringing more of its extensive backlog of incredible and critically acclaimed games to the portable wonder. So, and as the end result of possibly the worst attempted cover up in recent gaming history, when a game that looked suspiciously like Bethesda’s Skyrim was shown as being playable on Switch during its reveal video, only to be fervently denied by Bethesda, we now have Elder Scrolls V: Skyrim on Nintendo Switch. Now, this game has been ported multiple times in its lifespan, but I haven’t played it before, so this review will be coming in as a complete outsider. With that said, how is Skyrim?
This review was originally posted on Nintendo Scene on 14th November 2017.
There have been some incredibly left-field announcements for the Switch since it’s release in March, almost all of which have been well-received on reveal, if not on release. DOOM, originally released on X-Box One and PlayStation 4 last year, received incredibly positive reviews and went on to win and be nominated for multiple game industry awards. So when Nintendo announced that, following on from the reveal of Bethesda’s first game on a Nintendo platform (a port of Elder Scrolls V: Skyrim), id Software’s lauded revival of DOOM would be brought to Switch too, it piqued the curiosity of a lot of fans. But, how does this dark, violent action game fare on Nintendo’s incredible hybrid device?
This review was originally posted on Nintendo Scene on 4th November 2017.
This year has been a phenomenal year for the Switch, as I’m sure has been said many times before by just as many people. This success and the incredible library that the console now has can be at least partly attributed to the sheer amount of indie support that it has received. There has been a large amount of fantastic games, many of which we have covered here on Nintendo Scene, and next up in our sights; the post-apocalyptic marine adventure, Earth Atlantis, by Pixel Perfex.
This review was originally posted on Nintendo Scene on 2nd February 2016.
We’re one month in to 2016, and what I’m dubbing JRPG Fever has already gripped the Nintendo 3DS. We’ve already had Final Fantasy Explorers (review will be posted soon), and there are plenty more on the horizon like Project X Zone 2 and Bravely Second: End Layer. So, how does the latest dungeon crawler from Atlus fare amongst the big dogs from Square-Enix and Monolith Soft?
This review was originally posted on Nintendo Scene on 26th October 2017.
The Nintendo Switch launched in March this year, and it has had an incredible year so far, but it’s hard to deny that it did feel like something was missing. Obviously, when Nintendo has a new console, it isn’t long until a new Mario title comes to it, and the Switch was missing it’s outing with Nintendo’s premier ex-plumber. It’s pretty much undeniable that Super Mario Odyssey impressed from it’s first showing, but then again Mario has a formula that is very hard to get wrong, no matter the format or setting but hadn’t set the world alight in a few instalments. What is needed was a new set of features that truly excited the player base again, and it looked like the latest attempt was going to be a sentient hat. This all said, how is Super Mario Odyssey?
This review was originally posted on Nintendo Scene on 17th March 2016.
We’re now in March and Nintendo’s Year of the JRPG keeps on rolling through, next up … Bravely Second: End Layer, a game that I wanted to take a little more time with before I posted a review; so, 20-odd hours in, here are my thoughts on it. Evidently, and with good reason, the first game (Bravely Default, which I reviewed right here) was popular enough to warrant a sequel and given that Bravely Default was heralded by many as the return of the classic JRPG, it comes with very little surprise. So, time dust off those weapons, pick up your asterisks and get back to Luxendarc.
This review was originally posted on Nintendo Scene on 19th February 2016.
In my first review of the year, I exclaimed that 2016 was the Year of the JRPG and I was not wrong. They’re actually coming faster than I can review them, but I’m making sure that the biggest titles will be spoken about and have the attention they deserve. So, next up for critique is the ultimate mash up title; Project X Zone 2 on Nintendo 3DS. When I say mash up title, there is a tremendous amount crammed into this game with franchises from Bandai Namco, Sega and Capcom all making an appearance. So with franchises like Tekken, Tales of, .HACK and many others you would expect the plot to be a bit of a mess, right? However, the writing of Project X Zone 2, much alike its predecessor, is remarkably clever and utterly insane.
This review was originally posted on Nintendo Scene on 22nd March 2016.
What’s this? Reuben reviewing a game that isn’t a JRPG? Surely there is some sort of mistake? No, you aren’t imagining things, I’m reviewing an action-adventure game. But it isn’t the first time. I reviewed the original game here, and now I’m back to give my thoughts on the new 3DS game. I do have to say right now that, unlike my usual reviews of a new game in a series, I will have to compare Legends to its original because many of its benefits and detriments are only so due to the fact it is a port. Let’s go then.