Our story begins with our plucky fox protagonist being dragged into the pages of an ancient tome called the Book of Ages. This book just happens to contain the various worlds that Lucky’s family and their friends used to protect. Sadly, along with Lucky, a bunch of villainous cats (sure, why not?) called the Kitty Litter were pulled in too and in no time at all they’re wreaking havoc everywhere.
I can’t believe that I’m typing this, but how many games allow you to play as a cute singing bird that prominently has its round little butt in display during the opening cutscene? As far as my (admittedly low amount of) research has yielded, there’s only one – Joysteak Studios’ adorable title, Songbird Symphony.
This review was originally posted on Nintendo Scene on 26th October 2017.
The Nintendo Switch launched in March this year, and it has had an incredible year so far, but it’s hard to deny that it did feel like something was missing. Obviously, when Nintendo has a new console, it isn’t long until a new Mario title comes to it, and the Switch was missing it’s outing with Nintendo’s premier ex-plumber. It’s pretty much undeniable that Super Mario Odyssey impressed from it’s first showing, but then again Mario has a formula that is very hard to get wrong, no matter the format or setting but hadn’t set the world alight in a few instalments. What is needed was a new set of features that truly excited the player base again, and it looked like the latest attempt was going to be a sentient hat. This all said, how is Super Mario Odyssey?
Once again, another game has been finished on stream, and therefore it now falls under my gaze as I attempt to review it. I have a small, but cosy, relationship with the Shantae franchise as I caught the bug for the belly-dancing half-genie at the third game (one of the many great games I grabbed in the Nindie Humble Bundle a couple of years ago). Here I am finally catching up with the franchise by stepping back to play the second game. So what did I think?