It has sure been a while, hasn’t it? I haven’t written anything on here since April and haven’t done an update since last year, so it has definitely been some time. I had to take a break from games writing in general for a spell to tackle semester two of university and honestly, I missed it. So, I wanted to take a moment to update you all on all the changes that have occurred since our last update (there’s a lot).
This whole lockdown thing is incredibly fun isn’t it? There’s only so much that can be done within four walls, and needless to say that I’m doing a lot of gaming in the interim. Although, this means that I’ve been continuing the noble pursuit of entirely ignoring my backlog in lieu of buying new games. What the lockdown has done though is mess with most of the plans from my previous update, so I thought a second update was in order.
The eagle-eyed among you, or whatever the listening version of that might be, will have likely noticed that things have started changing around here. For one, my upload schedule to this very site has become somewhat regular in comparison to a large portion of last year. On top of this, you have likely noticed that the visual design has changed too. Allow me to explain.
I thought, with the various changes that I have made over the past few weeks and the changes I am intending to make, that another update on the various things I do was well overdue. It’s my aim, over the following months, to grow my community by shifting times and my content around so that I can fully cater to the audience I already have and increase the potential for others to find the stuff I do. So, what have I changed or am I changing?