I am bad at rhythm action games, however, I will happily gorge myself on any one I come across simply because I find them so fun. From playing Dance Dance Revolution in the arcades to tapping away with Theatrhythm: Final Fantasy, I genuinely adore the genre. So, when I heard that the legendary Taiko No Tatsujin series was coming to Switch, I simply had to play it, even if I was going to be terrible at it.
I’m very bad at rhythm action games. I love them, but I get so easily flustered with them that when I miss one note, I then miss every subsequent one too. But yet I play, and really get into, every one I play for the sheer catharsis of the experience. So, I jumped at the chance to dive into Numskull Games first publishing project, the futuristic-styled Cytus α.
This review was originally posted on Nintendo Scene on 5th April 2018.
Occasionally, the Switch has seen some odd releases, either of unusual indies emerging out of an increasingly experimental indie scene or of ports of the more strange games from other platforms. Speaking of which, Eat Beat: Dead Spike-san is a rhythm action game based on the BlazBlue franchise of anime fighting games. Released originally in 2015 for iOS and Android devices by Arc System Works, this absurd spin-off of an already arguably absurd franchise has now come to Nintendo Switch eShop. But how is it?