The Persona series has always been my shame, a series of critically acclaimed titles that I know I would intensely love, if I would only sit down to play them – after finding the pre-requisite time, of course. In true exasperating fashion, my first dip into the series outside the phenomenal Dancing games is this – a spin-off cross-over dungeon crawler.
I love the music of Persona, despite having not played the games themselves, so I’ve been almost disgustingly excited for Persona: Endless Night Collection. The ability to finally play the popular Persona 4: Dancing All Night properly (i.e. for more than a couple of songs), as well as the dancing spin-offs of both the third and fifth games, was something I simply could not pass up.
This review was originally posted on Nintendo Scene on Thursday 15th February.
After the arguable sleeper success of the first Bayonetta game, especially from a large group of players, it all seemed like a sequel was inevitably on the cards. However, we wouldn’t see our favourite Umbra Witch for a few years afterwards and the means of her return would surprise all of us. After striking a deal with Nintendo to essentially bring the project out of initial concept stages, Platinum Games brought Bayonetta 2 exclusively to the Wii U in 2014. Now, we all know the fate of the Wii U, so a lot of people were pleased to hear that both games were being brought to Switch to give them another chance. You’ve seen my thoughts on the first game, but how is the sequel and how does it run on Switch?
This review was originally posted on Nintendo Scene on 14th February.
The Switch has become somewhat of a goldmine for ports since its launch, and with good reason. The portability of the console has allowed for several games for be given the fresh lease on life they deserve. This includes several unexpected surprises, one of which is Bayonetta. Originally released in the UK in 2010 on the X-Box 360 and Playstation 3, and made by some pretty recognisable names (Hideki Kamiya for one), the adventures of Bayonetta were quietly popular and were later brought to the Wii U in its most definitive outing. That being said, how is the Switch port of Bayonetta?
This review was originally posted on Nintendo Scene on 19th February 2016.
In my first review of the year, I exclaimed that 2016 was the Year of the JRPG and I was not wrong. They’re actually coming faster than I can review them, but I’m making sure that the biggest titles will be spoken about and have the attention they deserve. So, next up for critique is the ultimate mash up title; Project X Zone 2 on Nintendo 3DS. When I say mash up title, there is a tremendous amount crammed into this game with franchises from Bandai Namco, Sega and Capcom all making an appearance. So with franchises like Tekken, Tales of, .HACK and many others you would expect the plot to be a bit of a mess, right? However, the writing of Project X Zone 2, much alike its predecessor, is remarkably clever and utterly insane.