This review was originally posted on Nintendo Scene on 1st October 2017.
Retro, in all of it’s senses, is having a bit of a revival in recent times. What with the rise of indie developers taking retro styles or gameplay as centre stage in their games and the success of the Nintendo Classic NES Mini, it’s a good time to be old school. Now, the highly anticipated Nintendo Classic SNES Mini is out in the wild (review here) and with it comes a collection of some of the great games that have ever been made. Also, pre-loaded onto the little wonder is an unreleased sequel to the popular 3D shooter; StarFox. Yes, that’s right, the SNES Mini has a brand new, unreleased SNES game that is finally being made available to players. However, how is it to play?
It has been a while in coming but it is almost here, Nintendo’s latest miniaturised nostalgia machine is upon us. I’ve been privileged enough to spend time playing around with the new Nintendo Classic SNES Mini the last few weeks, testing out all of it’s 21 pre-loaded games and exploring all of the features of the little console. The release of the console has been plagued by controversies surrounding the stock being lacking, much alike the NES Mini before it. But, after an extensive play time, is the SNES Mini worth it (after my overwhelmingly positive initial impressions?
Following on from the success of the Nintendo Classic NES Mini, rumours began to circulate about the possibility of a successor. So when the announcement of the Nintendo Classic SNES Mini came out, the public began frothing at the mouth, especially as the successor was billed to have the previously unreleased StarFox 2 playable for the first time. We were very lucky to receive a SNES Mini to review, so what are my initial thoughts on it?