Review | Super Smash Bros. Ultimate (NSW)

You all know Super Smash Bros., that fighting game that a lot of people claim isn’t a fighting game where you can play as Kirby and wipe the moustache off Mario’s face with a hammer? Well, Nintendo have only gone and released Sakurai from the asylum he lives in during his downtime to make another one – Super Smash Bros. Ultimate.

Continue reading “Review | Super Smash Bros. Ultimate (NSW)”

Six Completely Serious Picks For The Super Smash Bros. Ultimate DLC

This article was originally posted on Rice Digital on November 9th 2018.

Ever since my previous (and mostly correct, but more on that at a later date) article about Super Smash Bros. Ultimate, I’ve been wondering about whether there would be DLC despite the tremendous base roster. This was answered last week with Masahiro Sakurai himself confirming during the Smash Bros. Direct that there would be five future characters added to the game as downloadable content. Continue reading “Six Completely Serious Picks For The Super Smash Bros. Ultimate DLC”

Tournament Update | Mayamada GamePad [06-01-18]

Not even a week in and I’ve already had my first tournament of the year. Yesterday, I fought in three separate tournaments at Mayamada’s winter GamePad event, Gaming for Grenfell. This event took place in London, and I entered the Street Fighter V, BlazBlue: Centralfiction, and Smash Bros. for Wii U tournaments. I’ve had an interesting time since my last tournament entry for Revolution 2017, including changing mains in both Street Fighter V (to Ed, from Balrog) and BlazBlue: Centralfiction (dropping Celica to a pocket in favour of Jubei), but I entered tournaments anyway despite not feeling 100% ready for them. Continue reading “Tournament Update | Mayamada GamePad [06-01-18]”