This review originally posted on Nintendo Scene on 27th January.
Have you ever wanted to fight your way through a series of generic Japanese tropes, while playing as slightly over-designed anime girls in a retro-style rendition of Japan? Well, do I have a treat for you. There’s a little game on the Switch eShop that fulfils that little dream called Phantom Breaker Battlegrounds Overdrive. The question is, before we get lost in dreams of waifus in lolita clothing, how actually is the game? Continue reading “Review | Phantom Breaker Battlegrounds Overdrive”
This review was originally posted on Nintendo Scene.
2017 is rapidly reaching its end, and right up to the last moment the Switch has been treated to constant solid gameplay experiences and one of the most phenomenal launch years in gaming history. I’ve covered some of the biggest and best games of the year (making any kind of Top 5 ludicrously difficult), and also some of the best and brightest new studios offering their indie titles too. As my penultimate review of 2017, I’ve been graciously given a review code of The Sexy Brutale by Tequila Works and Cavalier Game Studios. This all being said, how is the game? Continue reading “Review | The Sexy Brutale”
It’s absolutely no secret that I am a huge fan of JRPGs. When the original Xenoblade Chronicles released on Wii, and later on 3DS, I billed it as my favourite games of those years on their prospective consoles. The beautiful worlds, fantastic characters, and wonderful combat system sold me from almost the moment I started playing. So, when a second Chronicles game was announced for Switch I thought that my Christmas had come early. Little did I know that it most definitely had come early, with Xenoblade Chronicles 2 billed for December this year. However, now that I’ve had a significant amount of time with the game, how does it fare both as a game and versus the legacy the previous title laid out for it? Continue reading “Review | Xenoblade Chronicles 2”
This review was originally posted on Nintendo Scene on 14th November 2017.
There have been some incredibly left-field announcements for the Switch since it’s release in March, almost all of which have been well-received on reveal, if not on release. DOOM, originally released on X-Box One and PlayStation 4 last year, received incredibly positive reviews and went on to win and be nominated for multiple game industry awards. So when Nintendo announced that, following on from the reveal of Bethesda’s first game on a Nintendo platform (a port of Elder Scrolls V: Skyrim), id Software’s lauded revival of DOOM would be brought to Switch too, it piqued the curiosity of a lot of fans. But, how does this dark, violent action game fare on Nintendo’s incredible hybrid device? Continue reading “Review | DOOM (Switch)”
This review was originally posted on Nintendo Scene on 4th November 2017.
This year has been a phenomenal year for the Switch, as I’m sure has been said many times before by just as many people. This success and the incredible library that the console now has can be at least partly attributed to the sheer amount of indie support that it has received. There has been a large amount of fantastic games, many of which we have covered here on Nintendo Scene, and next up in our sights; the post-apocalyptic marine adventure, Earth Atlantis, by Pixel Perfex. Continue reading “Review | Earth Atlantis”